Locales
Locale codes follow the IETF BCP 47 standard (ISO 639-1 language code with optional ISO 3166-1 country code), using underscore as separator.
Currently we support the following locales:
| Code | Locale |
|---|---|
| en_us | English (United States) |
| es | Spanish |
| es_mx | Spanish (Mexico) |
| pt_br | Portuguese (Brazil) |
| hi | Hindi |
| zh_cn | Chinese Simplified |
| zh_tw | Chinese Traditional |
| ru | Russian |
| fr | French |
| de | German |
| id | Indonesian |
| ja | Japanese |
| vi | Vietnamese |
| tr | Turkish |
| ko | Korean |
| th | Thai |
| it | Italian |
| pl | Polish |
| uz | Uzbek |
| cs | Czech |
| hu | Hungarian |
| el | Greek |
| fi | Finnish |
| no | Norwegian |
The default locale is en_us.
Unsupported locales
When you request a game with an unsupported locale in Create new game, the
request fails with 400 and code locale_not_supported. To create the game with the default locale
(en_us) instead of receiving the error, set fallbackToDefaultLocale: true in the request.